#ifndef _TARGETNEARGROUPACTION_
#define _TARGETNEARGROUPACTION_

#include "Aria.h"

class TargetNearGroupAction : public ArActionGroup
{

	private:
		//ArActionAvoidSide *sideAvoid;
		//AlignAction *alignBall;
		//double ball_degree;

	public:
		TargetNearGroupAction(ArRobot* robot,float angolo);
		~TargetNearGroupAction();
};

#endif
